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Round 2: Gold Rush

Table 10

Andrew Taylor
Salamanders

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vs

Jez Gurney
Elves

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Scores

Andrew Taylor Jez Gurney
Number of loot counters scored14
Scenario points14
OutcomeLossWin
Bonus for outcome05
Total points routed7401600
Bonus for routed units12
Total score211

Round Timer

Setup

Scenario map for Round 2: Gold Rush

Before rolling for sides, place one loot counter in the centre of the board. Then players alternate placing loot counters on the board until they have both placed three markers. The winner of a roll-off places the first counter. Loot counters must be at least 12" from other markers, and 3" from blocking terrain including the board edges.

Scoring

At the end of the battle each player scores one point for each loot counter carried by one of their units.

A unit can carry any number of loot counters, but may not score more loot counters than their unit strength.