Round 1: Seek and destroy
Setup
Before rolling for sides players alternate placing loot counters until there are a total of seven counters on the board. The winner of a roll-off places the first counter. Loot counters must be at least 12" from other markers, and 3" from blocking terrain including the board edges.
If a unit Routs an enemy unit that is carrying Loot in melee, they may elect to destroy the Loot and remove it from the table rather than picking it up.
Scoring
Each player scores one victory point for each loot token their units hold.
Round Timer
Tables
| Table | Player | Outcome | Points | Routed |
|---|---|---|---|---|
| Table 1 | Radoslaw Brylowski Abyssal Dwarfs | Win | 14 | 2025 |
| Barry Green Orcs | Loss | 1 | 175 | |
| Table 2 | Matt Gorham Salamanders | Win | 11 | 1125 |
| William Dinsley Dwarfs | Loss | 4 | 1320 | |
| Table 3 | Gerald Kelly Kingdoms of Men | Win | 9 | 1095 |
| Alex Pearson Orcs | Loss | 3 | 1020 | |
| Table 4 | Brendan Heath Undead | Win | 13 | 2070 |
| James Moore Trident Realm of Neritica | Loss | 2 | 550 | |
| Table 5 | Simon Cooper Trident Realm of Neritica | Win | 10 | 1000 |
| Martin Collins Twilight Kin | Loss | 5 | 1390 | |
| Table 6 | Richard Heath Salamanders | Win | 11 | 1800 |
| Daniel Haslam Undead | Loss | 3 | 1105 |
| Table | Player | Outcome | Points | Routed |
|---|---|---|---|---|
| Table 7 | Ian Whittaker Kingdoms of Men | Win | 12 | 1710 |
| Andrew Taylor Abyssal Dwarfs | Loss | 3 | 960 | |
| Table 8 | Jake Salmonsmith Orcs | Win | 11 | 1600 |
| David Wildey Northern Alliance | Loss | 3 | 820 | |
| Table 9 | Andrew Hawley Orcs | Win | 14 | 2300 |
| Fraser Scott Undead | Loss | 1 | 800 | |
| Table 10 | James Crosby Twilight Kin | Win | 11 | 1415 |
| Bob Aspland Ogres | Loss | 4 | 1480 | |
| Table 11 | Alistair Vowles Orcs | Win | 10 | 1870 |
| Daniel King Forces of Nature | Loss | 3 | 1225 | |
| Table 12 | Robert Hutson Dwarfs | Win | 11 | 1505 |
| Martin Dinsley Salamanders | Loss | 3 | 895 |
