Round 2: Control
Tables
Table | Player | Outcome | Points | Routed |
---|---|---|---|---|
Table 1 | Richard Tomlinson Orcs | Win | 11 | 1540 |
Brendan Heath Undead | Loss | 3 | 1270 | |
Table 2 | Jonathan luke Trident Realm of Neritica | Win | 11 | 1585 |
Alistair vowles Forces of the Abyss | Loss | 3 | 1135 | |
Table 3 | Nick Williams Order of the Green Lady | Win | 12 | 1385 |
Andrew Hawley Undead | Loss | 2 | 940 | |
Table 4 | Daniel Haslam Dwarfs | Draw | 7 | 1320 |
Philip Lambourne Dwarfs | Draw | 6 | 890 | |
Table 5 | Jake Salmonsmith Order of the Green Lady | Draw | 10 | 1655 |
Scott Lewis Salamanders | Loss | 2 | 700 | |
Table 6 | Andy Ransome Abyssal Dwarfs | Win | 13 | 1510 |
Tom Gascoyne Empire of Dust | Loss | 1 | 930 | |
Table 7 | James Moore Basileans | Win | 11 | 1745 |
Richard Heath Salamanders | Loss | 2 | 1085 | |
Table 8 | Andrew Taylor Elves | Win | 12 | 1380 |
Gerald Kelly Goblins | Loss | 2 | 850 |
Round Timer
Setup
No additional setup required.
Scoring
At the end of the battle divide the board into six, 24" square scoring zones, three each side of the centre line. For each of these, if one player has more unit strength within the square, they control it. If a unit is in multiple zones it counts as being in the zone with the largest proportion of its base. At the end of any move, if the unit is equally in two or more zones, its controlling player must declare which zone it is in.
- Score two points if you control the central zone in your opponent’s half of the board.
- Score one point for each other zone you control.